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21. Sticky:Dev blog: Sensor Overlay 2.0: Bigger, Better, Bookmarks in Spaci... - in EVE Information Portal [original thread]
Linkoman wrote: Awesome changes! However could us colourblind folk (particularly red/green) get some options to help distinguish those colored lines? The colors were only supposed to serve as additional distinction, the main difference betwe...
- by CCP Arrow - at 2014.10.08 17:21:00
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22. Sticky:Dev blog: What third party developers probably want to know abou... - in EVE Information Portal [original thread]
CCP FoxFour wrote: Huge thanks to CCP Nullarbor, CCP Arrow, and a few others for getting the IEC update together. :D It will be great to see these assets used by the awesome 3rd party dev community
- by CCP Arrow - at 2014.08.21 15:17:09
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23. Announcement:Crius Issues - in EVE Information Portal [original thread]
Dareth Astrar wrote: Owned by Me blueprints doesn't refresh as quickly as it did in the old interface. This is a known issue and will be fixed in tomorrow's patch Dareth Astrar wrote: Right-clicking on a blueprint and > Move to > [...
- by CCP Arrow - at 2014.07.23 11:07:00
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24. [Proposal] Overview Filters - in Assembly Hall [original thread]
We have a great deal of ideas and suggestions regarding the Overview from players and most of the developers want to tackle it sooner rather than later. However, many of the developers that could take on such a project, revamping one of the most v...
- by CCP Arrow - at 2014.07.17 16:37:10
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25. [Proposal] Overview Filters - in Assembly Hall [original thread]
We have a great deal of ideas and suggestions regarding the Overview from players and most of the developers want to tackle it sooner rather than later. However, many of the developers that could take on such a project, revamping one of the most v...
- by CCP Arrow - at 2014.07.17 16:37:00
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26. Sticky:Dev blog: The Price of Change - in EVE Information Portal [original thread]
5 blogs delivered, 1 to go
- by CCP Arrow - at 2014.04.29 11:38:00
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27. Sticky:Dev blog: Industry UI - in EVE Information Portal [original thread]
Thank you all for your feedback, I am collecting everything into a list which the team will look at and give input on regarding solutions and iterations. I will report back with the results but it might have to be after Fanfest though.
- by CCP Arrow - at 2014.04.29 10:42:00
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28. Sticky:Dev blog: Industry UI - in EVE Information Portal [original thread]
asteroidjas wrote: CCP Arrow wrote: asteroidjas wrote: CCP Arrow wrote: Work in progress mockup for Reverse Engineering and Invention activities visualization Inputs: lots of stacks of Mexalon blueprint: BPO of a Skiff Something o...
- by CCP Arrow - at 2014.04.28 21:38:00
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29. Sticky:Dev blog: Industry UI - in EVE Information Portal [original thread]
Veldar Reku wrote: Questions: Will this new interface remove the clickfest invention interface? Will it be possible to simply drag&drop a BPC, press enter to have the job installed and industry window ready for next job? Yes
- by CCP Arrow - at 2014.04.28 19:00:00
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30. Sticky:Dev blog: Industry UI - in EVE Information Portal [original thread]
asteroidjas wrote: CCP Arrow wrote: Work in progress mockup for Reverse Engineering and Invention activities visualization Inputs: lots of stacks of Mexalon blueprint: BPO of a Skiff Something on the output side: Icon of large projectil...
- by CCP Arrow - at 2014.04.28 18:54:00
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31. Sticky:Dev blog: Industry UI - in EVE Information Portal [original thread]
Just to elaborate on a few things, here is a section from the blog that judging from the feedback needs to be clarified more to the point: Interactions should be efficient and meaningful Any interaction in the Industry UI should be a gameplay...
- by CCP Arrow - at 2014.04.28 13:44:00
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32. Sticky:Dev blog: Industry UI - in EVE Information Portal [original thread]
Weaselior wrote: Looks like this one is a little light on fundamental gameplay changes. The UI looks nice, but really got to actually try it out for a little while before I can say much about how much of an improvement it is. I'm sure there wil...
- by CCP Arrow - at 2014.04.28 13:16:00
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33. Sticky:Dev blog: Industry UI - in EVE Information Portal [original thread]
Midori Tsu wrote: CCP Arrow wrote: Also everything will have tooltips if you need additional clarification or information about any element in the UI. That info needs to be more obvious, not a tooltip, if want to write a number down in ...
- by CCP Arrow - at 2014.04.28 12:38:00
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34. Sticky:Dev blog: Industry UI - in EVE Information Portal [original thread]
To elaborate a bit on the core thoughts around the UX of this window, all interactions will be very to the point and within this one window, there are no extra windows or confirmation steps. You visualize, modify, start and deliver jobs all within...
- by CCP Arrow - at 2014.04.28 12:29:00
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35. Announcement:Dev Blog: Fanfest 2014 - A Festival for the Best of Fans - in EVE Information Portal [original thread]
Wander Prian wrote: TheSmokingHertog wrote: Wander Prian wrote: So last year there was no wormhole-roundtable in the scredule, it was added later. The room turned out to be way too small, as there was about 150 of us present. I see that t...
- by CCP Arrow - at 2014.04.23 20:27:00
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36. Announcement:Dev Blog: Fanfest 2014 - A Festival for the Best of Fans - in EVE Information Portal [original thread]
CCP RubberBAND wrote: Dinsdale Pirannha wrote: CCP Eterne wrote: FanFest 2014 is a little over a week away and it's going to be EPIC! Not only will there be roundtables, presentations, and the popular keynotes, we're having Iceland's own ...
- by CCP Arrow - at 2014.04.23 20:24:00
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37. Sticky:Dev Blog: The Impact of the Council of Stellar Management - in EVE Information Portal [original thread]
Trebor Daehdoow wrote: Querns wrote: Is Dinsdale writing devblogs for CCP now? No. They don't let Ytterbium write devblogs anymore. Lies :-)
- by CCP Arrow - at 2014.04.18 21:07:00
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38. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
We will be publishing a dedicated blog specifically for the UI of the Industry window where we go into more details about what the final player experience will be. Stay tuned!
- by CCP Arrow - at 2014.04.15 17:45:00
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39. Sticky:EVE Vegas 2014 - What do you want it to be? - in Out of Game Events and Gatherings [original thread]
Muffy ROX wrote: Party bus was a blast!!!! It was one of my favorite moments for sure, too bad the ride was short
- by CCP Arrow - at 2014.01.17 12:39:00
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40. Sticky:Survey for Science & Industry - Your opinion matters! - in EVE General Discussion [original thread]
Hey everyone. Team Game of Drones is doing extensive investigation and discovery work for Science & Industry in EVE (referred to as S&I) as a part of a larger effort of getting insight into the current player preferences and user behavior...
- by CCP Arrow - at 2014.01.16 17:55:00
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